sendDice

Use this method to send an animated emoji that will display a random value. On success, the sent Message is returned.

Arguments
Name Type Description Required
chat_id int | string | null | array Unique identifier for the target chat or username of the target channel (in the format @channelusername) no
emoji string | null Emoji on which the dice throw animation is based. Currently, must be one of “🎲”, “🎯”, “🏀”, “⚽”, “🎳”, or “🎰”. Dice can have values 1-6 for “🎲”, “🎯” and “🎳”, values 1-5 for “🏀” and “⚽”, and values 1-64 for “🎰”. Defaults to “🎲” no
disable_notification bool | null Sends the message silently. Users will receive a notification with no sound. no
protect_content bool | null Protects the contents of the sent message from forwarding no
reply_to_message_id int | null If the message is a reply, ID of the original message no
allow_sending_without_reply bool | null Pass True, if the message should be sent even if the specified replied-to message is not found no
reply_markup inlineKeyboardMarkup | replyKeyboardMarkup | replyKeyboardRemove | forceReply | null | stdClass Additional interface options. A JSON-serialized object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user. no
token string | null You can use this method on another bot with specify this parameter no
forgot bool | null You can set to not receive request result, dont set it or pass null for turn it off no
answer bool | null You can set to answer to webhook, dont set it or pass null for turn it off no
message_thread_id int | null Unique identifier for the target message thread (topic) of the forum; for forum supergroups only no

Output : BPT\types\message | BPT\types\responseError | bool

Static or normal : Static

Examples :

request::sendDice(['chat_id' => int | string, 'emoji' => string, 'disable_notification' => bool, 'protect_content' => bool, 'reply_to_message_id' => int, 'allow_sending_without_reply' => bool, 'reply_markup' => InlineKeyboardMarkup | ReplyKeyboardMarkup | ReplyKeyboardRemove | ForceReply]);
request::sendDice();